Aug 14, 2006, 05:40 AM // 05:40
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#21
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Frost Gate Guardian
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Quote:
Originally Posted by LightningHell
Whoa, that warrior is slow.
A fully charged axe warrior should be able to take a 60 or 80 dummy in a few seconds, I've tried 60AL in 4. Not fully charged, maybe ten.
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Again, I meant all four dummies (2 60AL, 1 80AL, 1 100AL) in one go, not solo-spiking one target.
I don't think I'd ever run a E/W build like this one though, I believe a warrior or thumper can do as much DPS or more, with higher AL (= needs less attention from monk). Bit surprising your enemy through originality is never wrong.
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Aug 14, 2006, 08:12 PM // 20:12
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#22
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Cult Unseen
Profession: N/Me
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Well I refuse to read any of the debate here as I'm almost positive its moved off subject and into the area of "Is a warrior still better?" I hate that please keep it away it was unwelcome in the Meleemancer guide and it should be unwelcomed in any other non-primary mele build discussion.
As for the build I think this kind of thing is awesome eles have Armor+ skills, they have speed+ skills, and they have a number of snares. Sounds like a warrior with a few of these spells put in with a big damage item would be great I know it works great for me.
Armor of mist+Ice spikes+Eviscerate+Executioners+Lightning touch+Frozen burst= Dead or just a whole lotta damage.
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Aug 14, 2006, 08:45 PM // 20:45
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#23
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Quote:
Originally Posted by Nero_Fayth
I'll start with a skillbar:
1. Conjure Flame
2. Fire Attunement
3. Sever Artery
4. Gash
5. Starburst
6. Flurry, or possibly frenzy if your packing some prot monks
7. Distracting Blow
8. Mark of Rodgort
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OMFG you ripped off my GVG build! Whats next in this crazy world!? Will people then steal my LEET Mo/W flurry dismember base solo build!?!?
And yes, it was me who came up with that! Not War Machine! Even though they run it all the time *anger*
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Aug 14, 2006, 09:02 PM // 21:02
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#24
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Lion's Arch Merchant
Join Date: Aug 2006
Location: Manchester UK
Profession: Rt/
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how about E/A? is it possible to adapt it with E/A?
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Aug 14, 2006, 09:49 PM // 21:49
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#25
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Banned
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so what is the actual high value of this DPS build? *doubtful*
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Aug 16, 2006, 03:59 PM // 15:59
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#26
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Ascalonian Squire
Join Date: Mar 2006
Guild: Farming Crew UK
Profession: W/Mo
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I've been playin this yesterday, fiddled with skills a bit etc. I think that too offset ur fragility i'd be best to use a +30 sword mod and a +30hp focus, or as near as you can get. The main skills you started with seem to be best, although I swap out distracting blow for rodgorts invocation atm..that'll teach those fleeing pussies sometimes armour of mist is more appropriate tho.
funnily enough my first char was a e/w, kinda nice to see someone make good use of the combination. I find you need a good monk on your team for this too.
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Aug 16, 2006, 04:32 PM // 16:32
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#27
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by ubermancer
OMFG you ripped off my GVG build! Whats next in this crazy world!? Will people then steal my LEET Mo/W flurry dismember base solo build!?!?
And yes, it was me who came up with that! Not War Machine! Even though they run it all the time *anger*
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Ubermancer is my favorite poster. For-EVARRR!
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Aug 18, 2006, 07:04 AM // 07:04
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#28
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Frost Gate Guardian
Join Date: Dec 2005
Location: A very large, cozy virtual world.
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Hmmm....
I don't think people are paying attention to mark of rodgort in this build.... it's much easier to take down the dummies much quicker than with burning speed.... (pssh setting myself on fire for a very temporary speed boost? nothx-not into self mutilation with 60 AL) And as far as a thumper/shock evis warr dmg output is concerned, the damage dealt is physical... so a displacement/guardian/aegis/prot skills/whatever else crazy international ab'ers run can end your killing spree in a flash... And as far as your sarcasm is concerned, uber (if I'm reading you correctly), you obviously haven't tried this in ab... as far as guilds running it and comparing it to a Mo/W, even when the sarcasm factor is scaled in.... I doubt you've read many of the posts.... Don't forget this is AB we're talking about. Build wise, conjure flame and the constant burning of your withering adversary is more than enough to take somebody out, even with monk support---flurry isn't all that harmful in the end (/coughconjureflame/cough)... Starburst FTW. If you run this correclty, you should have no problem ripping monks to shreds, as well as anything else that moves (*reference to the warrior with maxed defy and endure pain which was swiflty torn to pieces with room to kick back and relax*).... So please, before you run on aimlessly with your unsupported comments and quips--read. Try considering the environment that best suits this build... it's not meant for halls/gvg and whatever the hell else you might purposely look for that won't suit it... It's comparable to, "This halls build is a piece of $#!% because I brought it into AB and we died! I thought SoJ SPIKE WAS LEET WTF!?!" (Caps lock copyright 2006, Uninformed Board Troll Inc. )
Last edited by Nero_Fayth; Aug 18, 2006 at 07:11 AM // 07:11..
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Aug 18, 2006, 10:09 AM // 10:09
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#29
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Narayanese
Again, I meant all four dummies (2 60AL, 1 80AL, 1 100AL) in one go, not solo-spiking one target.
I don't think I'd ever run a E/W build like this one though, I believe a warrior or thumper can do as much DPS or more, with higher AL (= needs less attention from monk). Bit surprising your enemy through originality is never wrong.
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Four dummies...I'll time it someday.
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Aug 18, 2006, 03:44 PM // 15:44
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#30
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Banned
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Nero_Fayth
still I would like to see actual DPS numbers.
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Aug 18, 2006, 07:32 PM // 19:32
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#31
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Lion's Arch Merchant
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Quote:
Originally Posted by Nero_Fayth
And as far as a thumper/shock evis warr dmg output is concerned, the damage dealt is physical... so a displacement/guardian/aegis/prot skills/whatever else crazy international ab'ers run can end your killing spree in a flash.
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Last time I checked, fiery weapons were affected by those skills as well.
For DPS, I calculated that without Starburst and with Flurry, it's doing about 70 DPS after 8 swings (after gash). Seems decent, but I also calulated you can do 46 with just a wand, and around 51 if you max fire (55 if you use the IAS from Beastmastery). Until Deepwound, the sword outdoes the wand by about 5 DPS.
Seems that the only thing noteworthy about this build is the Deepwound. Guess it's a question of gameplay preference whether or not it's worth getting in melee range for.
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Aug 22, 2006, 05:01 AM // 05:01
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#32
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Mehtani Keys
Guild: The Extraordinary Revolution [ReVo]
Profession: P/W
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Blade of Rodgort
@Nero.
I thought I was the only "lameloid" around using melee ele, but thanks God I am not. (Not calling you lameloid either :P) Anyways I love the concept of dealing dmg with sword, so, I came up with this build based of massive degen and high DPS. I call it Blade of Rodgort. I was testing this build on some AB battles and I love to Mark of Rodgort my enemies and put Flurry+Conjure Flame and watch them go running away. 4 seconds of burning is painful and the only way to remove MoR is using Hex removal...but the lovely detail of MoR is it's recharge time, 5 seconds, so with a decent energy pool you can cast it again. At 13 (9+3+1) Fire, Conjure Flame deal +14 dmg and MoR last for 4 seconds. But what about sword skills, sword dmg? This is the attribute and skillset bar that I am using to test this build.
Self explanatory.
As for equipment I am using a Fiery PVP sword of Fortitude, +5nrg one and a Shield with (-2dmg when enchanted and +45HP) and my second set is a Hale Fire Staff of Fortitude.
Let's show some dmg (tested on various suit of armor) I know is not the real thing, but at least we can see some numbers.
Sun and Moon Slash dmg on soft targets such as Mesmers, Monks, Etc. Imagine that with Bleeding+Burning+Crippling = gg
Sun and Moon Slash dmg on heavy targets. As you can see the dmg is quite high.
Let's show some healing numbers from "Victory is Mine"
3 conditions set on your target.
4 conditions on your targets. Crippling+Burning+Bleeding+Deep Wound.
I am still working on this build, so any positive/negative feedback is highly welcome.
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Aug 22, 2006, 06:16 AM // 06:16
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#33
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Pre-Searing Cadet
Join Date: Jul 2006
Profession: R/
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I was trying to come up with a build for E/W using a hammer to take advantage of Knockdowns and following up with Aftershock
So far I've come up with Devastating Hammer - Hammer Bash - Irresistable Blow - Aftershock - Stoning - Armor of Earth.. I don't know what else to put, originally I had thought to use Obsidian Flesh, but even just armor of earth makes you too easy to run away from, that, and I haven't really come up with a good way to heal yourself. Also, building up the adrenaline to get that first knockdown takes a bit... =\ The idea is probably an awful one, but I wanted to see if I could get it to work...
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Aug 22, 2006, 06:18 AM // 06:18
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#34
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Quote:
Originally Posted by IllusiveMind
Sun and Moon Slash dmg on soft targets such as Mesmers, Monks, Etc. Imagine that with Bleeding+Burning+Crippling = gg
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Okay, really, is this a joke? Lets compare your melee E/W, with my melee W/E:
(incase the numbers are too small for you to read, your picture has 70 damage and some degen in it... while my picture has 304 damage and deep wound)
If you *REALLY* want to play around with Conjures try chaining these skills together in order... Sun and Moon, Protector's Strike, Skull Crack, Savage Slash.
And I dont really suggest it, either. Itd be better with Orders backup, and even then its not that good (though you do get 5 attacks (and 2 interupts) in a 1.5 second window that way).
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Aug 22, 2006, 06:29 AM // 06:29
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#35
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Mehtani Keys
Guild: The Extraordinary Revolution [ReVo]
Profession: P/W
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@ubermancer
Nice dmg, I love it... but we are debating E/W, we all know that Warriors are weapons of massive destruction. And thanks for the Protector's+Skull Crack+Savage Stash tip.
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